Microdisplays, initially developed for large screen projectors, found a perfectly matching application in head-mounted displays. When Google Glass launched in 2013, it integrated a reflective, near-eye Liquid Crystal on Silicon (LCoS) display based on an LCoS chip from Himax Display. There are several suppliers of liquid crystal microdisplays that are currently available and have been integrated in different headsets.
Kopin's transmissive LCD on single crystal silicon transistors has been utilized in smartglasses from Vuzix and Recon, as well as in the company's own brand headset, the Solos. Devices based on ferroelectric liquid crystals (FLCoS for short), having made a wide impact on applications as diverse as optical correlation and holographic projection, are also of interest here, as they are inherently faster switching than other liquid crystals.
Microdisplay technology options: OLED microdisplays
Non-emissive systems, like the LCoS described above, have light always incident on every pixel, irrespective of whether said pixel is on or off, an undesirable trait for any portable application where battery life is paramount. Emissive types of displays rectify that problem and can be more energy efficient, one of the main reasons there is a significant interest in micro-OLED displays. Along with higher contrast, faster response time and a wider operating temperature range, µ-OLEDs have been used in prototypes such as the smartglasses from Atheer Labs, with several companies developing products worldwide (e.g. eMagin, Yunnan OLiGHTECK, MICROOLED).
Unfortunately, current generations of µ-OLEDs are limited in brightness and experience short device life-times when run in high brightness conditions. As a result, there is significant research and development effort in making brighter, longer-lifetime OLEDs, with prototypes that use direct color emission rather than RGB color filter arrays showing significant promise in that respect.
Microdisplay technology options
Micro-LEDs, also an emissive display technology that benefits from reduced power consumption, have been demonstrated to operate efficiently at higher brightness than that of an OLED display, and in that respect can deliver an emissive, high brightness solution. The drawback of LEDs is that they are inherently monochrome - the phosphors typically used in converting color in LEDs do not scale well to small size - which leads to a requirement for more complicated device architectures and it is not yet clear how scalable these can be.
Which will be the winning technology?
In the short to mid-term, the two major competing technologies are the two more mature ones; OLED and LCoS microdisplays. Other than the liquid crystal displays already in products, eMagin has just signed a non-exclusive agreement to supply its OLED microdisplay technology to an undisclosed client, with an $1m licensing fee as a down-payment, while other headset developers are testing OLED displays and their performance in their devices.
Assuming that micro-LED technologies overcome challenges relating to manufacturing complexity and scalability we will potentially see them carving up market share in the future. VerLASE Technologies might be simplifying micro-LED structures (but also micro OLED structures too) with its revolutionary Chromover wavelength-conversion technology.